Showing posts with label social. Show all posts
Showing posts with label social. Show all posts

Monday, 25 October 2010

'Personal projects'

It's been a long time since I have posted here, and I make no excuses except to say that finishing a PhD is the hardest and longest process ever! But more on that later...

Today, I felt compelled to post something after a Skype chat this morning with my friend Natalie's MA Design class. This post is not just for designers, but everyone, who seeks a space for themselves that is totally their own. It's not a physical space, but a mental one. This space lets you explore your own ideas, passion and interests. It's what Ji Lee (a Creative Director a Google) calls 'personal projects.'

I first encountered Ji and Ji's personal projects in 2008 at the Graphic Design Festival Breda in the Netherlands (an earlier blog post and some photos can be found here). I was struck by Ji's Bubble Project. And on many levels. The Bubble Project is about giving a voice to the public in the one-way communication culture of advertising and media that surrounds us. Empty white speech bubbles on ads invite the public to fill in their own commentary.


I love the idea for inspiring the creativity of people, of giving them a voice, and also for the fun it evokes (check out some bubbles here on Flickr). A lot of it was reminiscent of the Dott 07 projects and there was no doubt that Ji and his project would be appearing somewhere in my PhD thesis.

But there was another level of Ji's project that interested me. That was the idea of doing 'personal projects.' Those projects where you give yourself the space, time and permission to explore and pursue your passionate interests that exist outside of work. I can already hear questions such as, 'But what if I don't have the time?' so I'm going to leave you for 8 minutes with Ji, and let him tell you a bit about the Bubble Project and explain what he's learnt about doing personal projects, including some thoughts about the concept of time. I hope it helps inspire the creation of your own space to pursue and explore passionate interests, just like Ji did.

Ji Lee: The Transformative Power of Personal Projects from 99% on Vimeo.

Thursday, 1 April 2010

Dott Cornwall think tank 'Inspired'

Last week Dott Cornwall and University College Falmouth hosted 'Inspired' a think tank to look at design in our times and discuss emerging design practice.


Present were designers, leading design thinkers, researchers, students and academics. We convened at the Bedruthan Steps Hotel sectioned across the hillside overlooking Mawgan Porth Beach. The views were amazing. Here's a taster.


Day 1
On Day 1 we heard presentations from two leading design thinkers, Nabeel Hamdi, Emeritus Professor of Housing and Urban Development at Oxford Brookes University.


And Ezio Manzini, Professor of Design at the Politechnico di Milano.


Both shared a broader and more international context for "Dott-like" (as Ezio called it) design. Following their presentations was a soapbox session. Each delegate got 3 minutes (and yes, it was timed with an hourglass) to say something about design that was on their mind. As you can see from the picture below, John Thackara was up first.


After a well-earned lunch we split into two groups to discuss either design practice or design education and research. I joined the latter and have to say it was a very interesting session. That's a brief overview of what happened on Day 1. Below are some soundbites I gathered from the various sessions.

The opening keynotes
  • Dott recognises that it is top-down and bottom-up. It is top-down in responding to EU policy and bottom-up in responding to the local people and their issues;
  • Nabeel began his presentation by saying that many students come to him to ask, "we like design but how do we make ourselves relevant?" Great question and certainly a very important one for design in our changing world today;

  • Nabeel had a lovely sentiment to express how design could be more strategic. He said rather then just design a house, designers should think about what a house can do;
  • I also liked Nabeel's comment that design (and designers) "disturb" situations. The slightly pessimistic notion of "disturb" reminds us that design and designers can disturb in positive and also negative ways;
  • On the plane from London to Cornwall, Ezio asked us from an English language perspective how we understood the word "territorial." He uses the word in the Italian sense, to frame the nature of Dott-like projects. "Territorial" in Italian recognises the complexity of the physical, cultural, social etc. coming together. But in English we tend to think of "territorial" as being possessive and it generally has quite negative connotations. The interpretations from different languages is really fascinating. I remember buying a notebook in Italy with 'disegno' printed on the front. In Italian this mean 'to draw" a core tool for a designer. Since purchasing the notebook I often wonder what key insights language can reveal to help us uncover more about design (of course language is well discussed in design literature such as in Boland and Collopy's book, Managing as Designing);
  • Ezio talked about Dott was as a "framework". That is Dott as a vision, as a way to connect people and host projects. Ezio showed some "Dott-like" projects from his network DESIS to frame an international context to Dott.
The soapbox session
Here are some themes I picked up:
  • Design education needs to change: Especially as practices of design change. But it is education ready to? It needs to be more inter-disciplinary, but how do we 'walk the talk' in these unmovable institutions? In education let's also consider children today who are going through an education system deficient of creativity (Ken Robinson's TED talk argued for more creativity in education. Check it out here);
  • What's missing from design practice at the moment? Mary Cook of Uscreates brought up ethics. How designers go about engaging with the public and dealing with situations appropriately? Let's also be more aware of the costs of designing, and the sustainability of projects. The financial, resource and time costs are high if a project ends and does not continue;
  • Let’s not lose the link of design to economy: This tends to get lost when we look at design for social issues. It is challenging to build sustainable design businesses to do work only in this area (though I know many who have done so) and also challenging to measure and evaluate design's return on investment (ROI). That is ROI in its classical sense that business and organisations understand;
  • Design’s contributions to social issues: include that of being able to engage people in issues and in policy. Furthermore, designers can bring better usability, sustainability and desirability to public services. Designers can integrate these aspects into the sector's concern for cost, scale and time;
  • What are the roles of others that participate in design projects: such as the clients and project stakeholders? We take them on a journey which can often be challenging because it can be a different approach to what they are used to.
The academic and research breakout session
I feel like I need to write a bit more than soundbites for this one. It was a great session and many valuable things emerged for design education. Ezio early in the discussions said that to be interdisciplinary we need discipline and design is a weak discipline. Jeremy Myerson added that when design polytechnics gained university status they let go of practice but then forgot the theory.

We spoke about how we needed to understand the core of design. Ezio framed it well by saying that design thinking is broad and we agreed that it can be done by many others who aren’t trained as designers. But there is also design knowledge which is the core of the discipline ie. the USP of the designer, the toolkit the designer brings to the table etc.

Lucy Kimbell mentioned that other discipline don’t recognise a design paradigm. This made me think back to the design + businesses debates where designers lamented that they often didn't have a seat at the management table (See 'Are design schools the new B-schools?' at InterSections 07). That comment really frustrates me because we identify with the fact that we are a weak discipline with no recognizable paradigm for how we can be relevant to other disciplines. We also makes little attempt to learn the language of the other disciplines, and this not only divides us from within, but means we have difficulty talking to other disciplines. The challenge of language is not specific to design. Long ago playwright George Bernard Shaw claimed, "England and America are two countries divided by a common language."

When we understand the core of the discipline, designers might be better placed to respond to what Nabeel called “thematic organization” of the world’s "wicked problems" (Rittel and Webber, 1973). Wicked problems require an interdisciplinary approach, and interdisciplinary contributions due to their complexities. Nabeel described thematic organization as a way of framing problems around issues that become everyone’s problem. One could say that Dott 07 was thematically organised in emphasising five issues of health, energy, education, food and mobility. We have all been touched by these issues in some way, so they are our problem. Ivo of thinkpublic once said to me that by "allowing people to identify the problems [they] become part of the solution."

To sum up the point Nabeel and Ezio were making was that if we knew the core of design better, we'd be more likely to step up to bigger challenges as we'd understand what a designer's role could be ie. what a designer could bring the table.

The last part of the session, Jeremy asked what would our research agenda should look like. Some of the delegates mentioned that designers don’t do enough reflective practice or critical thinking. The divide between academia and industry also came up. I shared my experiences of doing this PhD to say that the role of academia and research could be to collaborate with designers to do more of what we all are not doing. A dynamic relationship between academia and practice, on a very practical level, could become a mutual learning experience and contribute to the discipline.

Day 2
On day 2 the delegate group was far bigger and Geoff Smith of UCF remarked that Dott Cornwall was “internationally distinctive and locally relevant.” It linked very much to Ezio’s presentation which showed us “Dott-like” projects happening around the world.

The highlight for me on Day 2 was a presentation by Mat Hunter, Chief Design Officer at the Design Council. Mat spoke about the narrative of emerging practice where the design ethos had moved from designer-centred to user-centred design to co-design to co-production. In short designers went from designing the next generation toaster or poster, but now designing the "next generation healthcare service journey system". The middle part of Mat’s presentation was framed by the notion that “the act of selling design alters it.” And he touched upon a key issue in my own PhD research which was about the articulation of design activity as process model. It’s great to simplify design activity for communication purposes with a client, it but it risks “corrupting” our understanding of design. A lot of what is done in designing Mat says, "is inexplicable" so we need to “watch how we talk about design.” Other interesting points Mat brought up were, where was the craft in all this? And we need designers to lead with a point of view, not just a portfolio and process.

After lunch, three parallel breakout sessions occurred. These were led by two designers and were around service design; community-inspired design; and collaborative design. I attended community-inspired design led by Mary Rose Cook co-founder of Uscreates and Justin Marshall a researcher at UCF. Mary spoke about design-led methods/tools for engaging people on two levels. First was the need to get them into the room (or sometimes go to them). And the second was the need to have people talk to us.

In the final part of the session, Justin spoke about an academic-led project called Bespoke. It aims to increase social inclusion through community journalism in an area called Preston. The project is still underway but many, many issues are arising ranging from ethics, to behaviour change, to policy, to the naming of the project etc.

Reflecting on my time at the think tank, I think it was very much about gathering floating sentiments and commentary as to what appears to be happening in design today. I spoke to a designer shortly after the think tank and he told me he thought design practice had already changed. I know many others believe that design is constantly changing (eg. John Heskett, 2003). But where pushing the boundaries of practice is concerned we'll not always be sure of what comes next. And that's what's absolutely fascinating about having the opportunity to look at Dott and the design community as it applies design in new and different situations. I thought Emily Thomas of Aequitas Consulting summed up quite nicely how we should recognise design in the future where she said, “some of it is a little about the faith, because it’s about the future.”

Thursday, 17 December 2009

Published paper in the Australiasian Medical Journal, Nov 2009

Last month, the Australiasian Medical Journal (AMJ) published a 4-part series special issue on design and health.

Image from the AMJ website

Editors of the journal, Moyez Jiwa and Christopher Kueh, write in their Editorial titled, 'Designing the Future in Health':

The design of the structures in which we work, rest and play serve the health agenda by ensuring that all who use those facilities, irrespective of their physical or cognitive capacity are able to contribute to society. Designers also claim that human emotion is a very significant confounding variable in design for health. Therefore authors in this special edition of the AMJ suggest that the aesthetic qualities of the objects and symbols around us, indeed the very clothes our healers choose to wear, have a significant impact on our experiences and ultimately on the speed of recovery when we are ill [...] We seek to foster the debate which will ultimately change the way we craft solutions to global health care problems from dementia to deafness, from the packaging of medicines to how we find our way around hospitals, from tools to measure the severity of pain to the design of websites to promote self help.

I am pleased to announce that Deborah Szebeko (Founder and Director of thinkpublic) and I had our paper on the Dott 07 project, Alzheimer 100, published in the 3rd of the 4-part series.

We worked on this paper for many months earlier this year. Our intent was to give insight into the Alzheimer 100 project and the co-design practices of thinkpublic. The paper is titled, 'Co-designing for dementia: The Alzheimer 100 project' and if you click on the title, it will automatically download a pdf of our paper. Otherwise, visit the AMJ website where our paper sits alongside other design and health papers in Volume 1, No. 12, Design and Health III.

If you get a chance to read our paper, please let us know if you have any thoughts or feedback (positive and/or critical) as we'd love to hear from you!

I feel really honoured that we had the opportunity be part of the journal's initial design and health conversation. I'm excited to see where the AMJ goes from here in discussing and debating design and health, contributing valuable stories, insights and lessons for the future of healthcare and livelihoods of everyone in society.

Friday, 31 July 2009

Design and social change- entrepreneurship, economic paradigms and movements waiting to happen

Today I read an article a good friend, and old colleague of mine, Natalie emailed me from Communications Arts magazine, titled Design ignites change: Design as social educator.

I have to admit, I have not read much from graphic or communications design of late. When it comes to discussing socially responsible graphic design, and as the article points out, I often find graphic design sees it a bit too narrowly in terms of working for not-for-profit clients and/or using environmentally friendly materials. Both of which are really important, but social responsibility goes deeper than that. The Design ignites change piece has actually made me reconsider my view on the discipline that I started out in as a designer. Mark, who authored the piece and also runs Worldstudio, a marketing and design agency, proposes some really interesting viewpoints which got me thinking about the viability of pursing socially responsible design.

The article brings up so many issues. I wish I could discuss them all here, but blog posting is not really for essays, and I am only blogging this because Communications Arts doesn't actually provide a platform for readers to discuss the article and provide their perspectives. In short, here are some interesting things I drew from the article.

The designer as social entrepreneur
Mark says:

"We designers have the ability to contribute so much more. As the definition of designer expands we should add social entrepreneur to the list."


Like this because it provides nice evidence for my own analysis on Dott 07, but I wanted to profile it here because it prefaced a simple, yet elegant explanation for what designers are doing as social entrepreneurs:

"Those designers in the forefront are using their design-thinking skills to develop and execute their own solutions to social problems-pushing the boundaries of what design can do."


The author gives the example of Rural Studio, which Mike told me about last week. Rural Studio gets architecture students out of the university studio and into the real world of designing and making/implementing community housing and social projects. These projects are undertaken in some of the most deprived areas of the USA, and designers also grapple with the reality of those less fortune than themselves.

Image from Rural Studio website

Economic paradigms for design
The article also brings up channels for showcasing design work as exemplars of design that ignites social change, and I have to say that as I was reading, I was expecting to be a bit disappointed as I thought the article would launch into something about how we should promote the social work and good, designers do. While it is great to provide evidence of what designers can do, it also begins to turn the attention of non-design audiences toward sentiments such as, "gee, look how pretty that piece of communication is" and reverts design back to its widely held perception of just making things look pretty.

But, Mark spends the rest of his article addressing critical issues that often don't have as much to do with designing per say, but other challenges designers must contend with in order to work in socially responsible design. Now this is the interesting bit.

Mark says:

"How do we create space for designers to do this type of work at the professional level where concern about the bottom line is often the driving force. All too often the professional design community generates a flurry of activity around social issues in the form of a manifesto, a symposium or conference without much follow-through. The road is paved with good intentions, but in comparison to all of the discussion, there rarely seem to be enough tangible results."

This is a question my supervisor, Bob and I have been discussing since we attended the Changing the Change Conference (CtC) in Turin over a year ago. The conference addressed broad issues in design and sustainability, and mostly from a design research point of view, so there were many, many academics, and a few designers, presenting on the potential good, design could do for society and the environment. Bob and I felt one key thing was not being addressed with enough weight at CtC, and that is what Bob calls the "economic paradigm" of designers working in these areas. ie. How do designers make a living while doing this kind of work?

I have to say though, I did see one presentation by Work Worth Doing (WWD) on this issue. WWD founder, Alex, talked about one of their projects, Now House, a demonstration of a low energy home.

Image from Now House Project website

It was in fact a R&D type project funded by one of their clients to explore the possibilities of low energy homes. At the end of his presentation, Alex, spoke of the difficulty in doing this kind of work where at the end of the day, he has to run a business and make a living.

So the question, as discussed with Bob and asked by designers Alex and Mark, burns in my mind. And it's also been interesting to see that this question seems to only be be asked by designers, and not addressed by those studying design in an academic sense. Having come from a business background as well, I have been quite interested in the business models of design, and the viability of projects such Now House and those run by Dott 07. Dott 07 was special, like Now House, because it guaranteed flexibility for designers to explore uncharted territories without the risk of losing funding to do so. But these opportunities are rare and don't come around often, so how does a designer make a living out of doing such projects? Mark says that attitudes need to change:

"... in order to create a sustainable model that not only promotes this type of work, but also encourages it in the marketplace."

Though I think Mark refers to attitudes of designers, but what about clients and commissioners of design? Is it a designer's responsibility to change that too? How far can designers go in doing this? Wouldn't it be great if someone could look at economic models for design to function in this space? The first step, might be to look at the design companies whom I listed in my post Design and social the social sector, who run businesses doing great design work on social issues.

Movements as motion or change in position
The final thing I want to say about Mark's article is that he critiques the fact that "movements" can be well-intentioned but not actually go further than that. He asks of movements such as the Designers Accord (DA) "a global coalition of designers, educators, and corporate leaders, working together to create positive environmental and social impact":

"Will the Designers Accord be yet another well-meaning but ineffective movement in design history?"

Logo from Designers Accord

Wikipedia says a movement is, "a motion, a change in position." I guess depending on your view of what a movement is, it can be a motion ie. a move forward in which DA is when one looks at its widespread support. And/or a movement can be a change in position, which the raises the fundamental ideological question of does it mean to be a designer today?

I think the discipline is really grappling with this now. When design students enter uni with an intention that they are about to spend 3 or 4 years making beautiful objects, this contrasts starkly against the journey of some, who get a little disenchanted with this because in the journey of discovering design, we see that the potential for design is that there is so much more to design (than just pretty objects. Though I agree with the fact we still need designers for this too).

And when this happens, we find ourselves in this fog... asking what exactly are we doing? Do we even call it design? And then when it comes to finding a job, do we take the traditional road which gives us job security and finance OR do we find/create our own thing/business to explore design + make a living + do what we want to do OR do we set up a community with intentions of adding to this movement OR do we take time out to try and figure out what this all means for design, designers and our own identity....

("..." is purposely added to indicate that there are probably many other avenues others might have taken)

On a final, final note Worldstudio is a partner in setting up a programme called Design Ignites Change which "promotes and encourages talented high school and college students across the country to use design thinking and innovation to create messages for, and solutions to, pressing social problems."

Friday, 6 February 2009

Design and the social sector

I often think of my story into this PhD as serendipitous. It really was about finding things in the right place at the right time.

When I was working in business and management consultancy, we did pro bono work with an Aboriginal policy centre to help them with their strategy to address the complex and long-standing issues in indigenous communities around Australia. For those of you who are not familiar with Australian history, we share a troubled story of white and indigenous Australia cohabiting. Things were much worse in the past but a legacy of this still exists in the present and shall do in the future if Australia is slow to move to address these issues.

Our work with the Aboriginal policy centre felt different to the other work we did with large organisations. For the first time, the top line vision was not about profit, market share or being a market leader. It was about well-being. Everything about this project tasted different and I was keen to explore more.

At the same time this project was running, I picked up Anita Roddick’s biography, Body And Soul: Profits with Principles. And then followed that by reading another biography titled Don’t look back: the David Bassau Story. Bassau was the founder of the first micro finance firm, Opportunity International. Both books celebrate life stories of people who weren’t designers or studied design, but what I noticed was that they shared similar innovative, lateral ways of thinking and acting to Designers that could help bring change to the lives of people. This was another thing I was keen to explore.

It was at this time I came across Dott 07 and the research offer online at the Design Council website. You can probably guess the rest of the story from here. So coming into the PhD, I had interests that loosely connected design to the social sectors, third sector, communities, well-being, development (as in the kinds of programmes run in the developing world)…. This was all just a hunch at the time, but while I was still working at the office, I came across micro finance firm Acumen Fund’s article on Designing Change: How venture philanthropy fund Acumen uses design thinking to help solve real-world problems. A year later (and a different country later) at the InterSections 07 Conference, Tim Brown of IDEO, talked about design for social impact and IDEO’s work with Acumen Fund.

Since my work with the Aboriginal Policy Centre I have kept an eye out for where design and Designers were involved in the social sectors and in the developing world. It's been over a year now and my list of references is growing. I thought I'd share as much as I know with you right here (listed in no particular order):

Blogs

Tim Brown (IDEO) blog
On the 10 big design challenges in the social sector.

Design for Social Impact Blog
The Rockefeller Foundation provided funding for the project and IDEO developed a workbook and guide for Design for Social Impact.

Design for India
Professor MP Ranjan explores on his blog where design can contribute to life in India, and around the globe. Here's a summary of the blog:

“Design is a powerful force that shapes culture and it is a professional activity that is beneficial for both community and business alike. This blog is for all those who are interested in exploring these wider manifestations of design as a critical human activity and would like to shape its application across all human cultural and economic activities.”

Putting People First, Experientia
One of my favouirte blogs with updates on all happenings where design is putting people first.

Companies

Many consultancies, whom we currently group under the umbrella of service design, are involved with using design in the public and social sectors. In the UK, companies like Thinkpublic, Participle and Uscreates have a steadfast focus on these sectors. Thinkpublic’s work with hospitals and the Alzheimer’s Society, and Uscreates work with education and health demonstrate applications of design thinking and skills to such areas. Here are some other companies involved in using design to address social issues:

Architecture for Humanity (USA)
A "charitable organization that seeks architectural solutions to humanitarian crisis and brings design services to communities in need... By tapping a network of professionals willing to lend their time and their talents to helping those who would not otherwise be able to afford their services, we support community development, help communities rebuild after disaster and provide pro bono design services to community partners around the world."

Design for Development (Canada)
A Canadian based company that "works with communities around the globe to develop meaningful and appropriate solutions to real world problems."

Design that Matters (USA)
A not-for-profit based in Cambridge, Massachusetts that "creates new products that allow social enterprises in developing countries to offer improved services and scale more quickly."

Engine (UK)
Service design and innovation firm, Engine, recently launched a Social Innovation Lab for Kent (SILK) which aims to put people at the centre of policy making.

Future Canvas (Australia)
Based in Melbourne Australia, Future Canvas “seeks to promote environmental sustainability and social connectedness through supporting, developing, and implementing a diverse range of creative, innovative and exciting projects.”

IDEO
All about what IDEO are doing and writing in this area.

Participle (UK)
"At Participle, we do two things: Firstly, bring together the widespread community level ideas and creative activity, and mix it with world-leading experts in any given field; Secondly, drive forward thoughts and actions around developing a new social settlement which can deal with the big social issues of our time."

Thinkpublic (UK)
Public service and communication design consultancy, Thinkpublic, "work to improve services and address social challenges. Our methods include social anthropological research, design, film and workshops. We work with the public and service providers to co-design products and services. Our services are designed to support 21st Century public sector reform and are transferable across all public services."

UsCreates (UK)
Dedicated to designing social change, Uscreates is a "creative consultancy that supports local organisations in delivering social change. We deliver solutions to national social problems at a local level working with Local Government, public sector organisations and businesses."

Work Worth Doing (Canada)
"An interdisciplinary design studio creating positive social and environmental actions for corporations, governments, and communities. Our current projects involve the greening of houses, preserving cultural heritage in Ontario, and understanding the intersection of design, society, and the environment."

Communities and Conferences

Designers Accord (USA)
"The Designers Accord is a global coalition of designers, educators, researchers, engineers, and corporate leaders, working together to create positive environmental and social impact." Core 77 inform us of a Designers Accord Town Hall Meeting in New York in March 09.

Design Can Change (Canada)
A Canadian graphic design studio's web platform bringing together the design community to join in sustainable practice. They are a bit like…

Three trees don’t make a forest (UK)
A UK not-for-profit to bring awareness to the design community about sustainable practice. Their ultimate goal is to have a zero carbon design industry. Check out their knowledge bank where they share tips for action on what Designers can do to make their practices more sustainable.

The Social Lab (UK)
Run by Thinkpublic is a space for ideas on social innovation and change.

A Better World By Design conference (USA)
"What are designers doing to address these critical issues facing today's world? How are engineers developing new technologies to improve life on earth? Where are entrepreneurs finding surprising opportunities in this mess? A Better World by Design will attempt to address these questions by demonstrating what professionals and academics are doing to promote sustainable development and change the world for the better." Check out their blog here.

Design and Development

UN Millennium Development Goals
So many opportunities for design...

Design Serbia
Currently under construction, Design Serbia is a programme of work to help support and catalyse growth of the Serbian design industry.

Designs of the Times (Dott 07)
A programme that brought together Designers and local communities to tackle issues in health, education, food, energy and transport in the North East of England.

Books and publications

Blessed Unrest (book)
A leading environmentalist and social activist's examination of the worldwide movement for social and environmental change.

Good to Great and the Social Sectors (book)
Jim Collin's famous book, Good to Great: Why Some Companies Make the Leap... and Others Don't lays out business and management principles for great companies. In Good to Great for the Social Sectors, Collins looks at the application of these principles in the social sector.

RED (Design Council) Transformation Design Paper
Explores and discusses what Transformation Design is and some application of Transformation Design in tackling social issues.

Small Is Beautiful: Economics As If People Mattered
E. F. Schumacher did well with the title, it sums up the book nicely.

Exhibitions

Design and the Other 90%
A traveling exhibition that began at the Cooper-Hewitt Museum in New York, "demonstrates how design can be a dynamic force in saving and transforming lives, at home and around the world."

Massive Change
A traveling exhibition that began in 2004 that, "explores paradigm-shifting events, ideas, and people, investigating the capacities and ethical dilemmas of design in manufacturing, transportation, urbanism, warfare, health, living, energy, markets, materials, the image and information. We need to evolve a global society that has the capacity to direct and control the emerging forces in order to achieve the most positive outcome. We must ask ourselves: Now that we can do anything what will we do?"

Research and academia


Stanford Social Innovation Review
Research and publishing to share "substantive insights and practical experiences that will help those who do the important work of improving society do it even better."

Helen Hamlyn Research Centre
"People-centred design and innovation at the Royal College of Art."

Attainable Utopias
Lead by John Wood of Goldsmiths, AU looks at principles to achieve big visions of a better world.

Stanford D School’s Adventures around the world
D Schools adventures throughout the developing world to seek out partnerships for projects.

MA. Design for Development at Kingston University
The brand new MA, "focuses on the value of design as a vehicle for addressing social and ecological concerns in both the developed and developing worlds."

Designer as Change Agent by Banny Banerjee
Great paper on role of Designer as Change Agent. Presented at the Changing the Change conference in Turin in 2008.

Sustainable Everyday
The Sustainable Everyday Project (SEP) proposes an open web platform to stimulate social conversation on possible sustainable futures.

Design and new applications, where to next?

So that's the list... In Tim Brown’s blog post (very first link on the list) he asks many big questions, but one which has played heavily on my mind for a long time now is:

“... just like the social sector in general; we may be diffusing a small amount of capacity across a very broad range of problems.”

I tend to think this is what tends to happen with the design and business argument. Design has so many applications in a business and organisational context that it becomes so confusing and overwhelming. Both for the Designer to articulate where they can add value, and for the Client in understanding exactly where design can make an impact. I always think Design should focus on one killer app first, and build from there.

Since I left design-led business and management consultancy, I have had good time to reflect on what design's killer app is for business. I believe it is about applying design’s people-centred approach in business. Businesses, especially large organisations, just don’t know how to talk to and get up close and personal with their customers. There is pretty limited teaching of this in business school. More secondary applications of design in business are around:

Prototyping- Organisations pilot, they don’t prototype. Organisations commit a huge pot of money and resource at once rather than prototyping parts of it, or the whole thing rapidly (the public sector does this too and one Designer said to me last week it was like a "big bang" approach). Prototyping would allow organisations (and the public sector) to weed out failures and issues before launching into the final implementation and before the commitment of a lot of money, time and energy. I have seen this "big bang" approach with organisations I worked with and by the time the design capability was brought it, all we could do was illuminate issues (our direct client did not like this much) and re-engineer a few incremental improvements to make the product slightly better than it was. We were hamstrung because so much had already been committed in terms of resource and finance. It is in this space where Designers will argue they need to be involved earlier in the process, rather than downstream toward the end.

Communication- There is such a massive, massive opportunity for communication designers to work internally with large organisations on their internal communications (eg. reporting, service and product concepts, business models, organisational models, strategy etc). Forget for a moment advertising, promotions, packaging, branding… there’s loads of work for a communication designer within organisations. I can’t count the number of times a simple visualisation (even just a hand sketch) has added value internally in making pages of written text suddenly clear (a picture tells a thousand words), beginning conversations (especially around how something can be improved) and reframing a problem (as people see it differently as a picture).

People-centeredness, or customer centricity, is the killer app of design in business. Just last Thursday, Harvad Business School blogged, Becoming a Customer Experience-Driven Business. Design's people/customer-centered focus is cosely followed by prototyping and (internal) communications. What is the killer app for design in the social sectors?

(ps. Sorry for the lack of visuals in this post. It's word heavy and long enough to scroll through!)

Wednesday, 21 January 2009

Deficiencies in design criticism and writing

In my time procrastinating while writing up case study analyses, I came across some interesting articles on the web today.

The first was on the design community blog, On Social Design, initiated to promote design as a tool for change. The site's most recent article (as of today) was written by Kate Andrews titled, 'Design matters, like never before'. She starts by asking if we need to redefine what 'good design' means in our rapidly changing society.

There has been a lot of noise around the web lately on 'good design' and I don't know if I take more notice because the Design Council launched their 'Good Design Plan' last year. The 'Good Design Plan' is the Design Council's national design strategy plan for 2008–11, and in it they outline that good design is:
  • Sustainable design
  • A process
  • Joining creativity and innovation
  • Delivering value
  • And it’s the work of good designers (and good clients)
And on the note of design policy, earlier this month, 10 design proposals for 'Redesigning America's Future' were distributed to the all members of Congress and the (at the time incoming) Obama Administration. The very first proposal stated the need to formalise the American Design Council.

But I am going a bit off the point here having started with Kate's article... The point Kate is making is not what is 'good design', rather in order to explore this question further, we need better and more critical writing from the design community. I entirely agree with Kate on this because in my PhD research process, having to search and review design literature, I have to say it comes up pretty poor against the writing and publications of other disciplines (such as business, social science etc.). And it is for this reason that I am needing to contexualise my research into design, in these other disciplines (and yes, it is challenging doing literature searches and reviews that spans several disciplines, but why reinvent the wheel?).

Also ditto on Kate's note regarding the need for more critical design, and writing of it. From my perspective though, this deficiency was first brought to my attention about 2 years ago by my PhD buddy, Ben.

Ps. I have heard too many times people say that Designers aren't good a writing, but I believe that is untrue. I know loads of Designers who write as a form of reflection and/or even as a key part of their profession eg. Copywriters and graphic designers. This is not the reason I critique design literature.

For more on critical design and writing see here on Core 77.